Is there any solution for working with AVRStudio on MAC OSX Platform?
The staff uses AVR Studio for programming. But since AVR Studio is supported only on Windows (and I have a Mac), I was looking for AVR programming in Mac. I downloaded Crosspack AVR. But I don't know how to proceed after this point. Also I downloaded TextWrangler (because I was told auto-suggestion is not available in TextEdit).
i am an embedded sw developer and I am also new on MAC and I would love to be able to migrate totally from windows environment.
Please don't suggest to use any type of virtual machines..
- I am new to Embedded, starting with AVR programming using C.I am working on Mac OS 10.9.4, so far I am using avrdude and xCode as IDE. It works very well, for now I am testing my code using Proteus. But now I want to burn my.hex to AVR ATMega16 board. I have USBasp, which I am able to connect and it lights up the board.Now after searching on the internet, I think Mac is not detecting my board.
- The latest version of CrossPack AVR as of this writing is 2010-01-15 and includes avr-gcc 4.3.3, avr-libc 1.6.7, avrdude 5.8, and simulavr 0.9. It's based on WinAVR 20100110. The old Mac OS X AVR is no longer available and MacPorts' avr toolchain is a couple years out of date.
I hope that apple read this message and find a solution with ATMEL, PIC and other microcontroller manufactures to bring their working environment (Emulators, Simulators, ...) to the MAC.
Until this dream comes true, Is there any suggestions?
MacBook Pro 15' core i7 2.0Ghz, Mac OS X (10.7), 4G RAM, 500GB HDD, AMD Radeon HD 6490M
Avr Studio For Mac Os 10.13
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